Infernax Wiki
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Beside the main quest, the game introduces list of many optional quests that the player can choose to do.

Some quests require specific moral level or sometimes they are unlocked after a major event.

Optional Quest List

[1] Requires Precision Strike to reach the quest starting point
[2] Requires Skycall to reach the quest starting point
[3] Requires all Skills to reach the quest starting point

Title Quest Giver Location Reward Morality Score

The Red Skeleton Josephine Darsov Inn 100 GP
Allowed to rest at Darsov Inn
+2 morality

Possessed Husband Genevieve Darsov Extra Potion Slot
+3 morality
OR
-6 morality

The Bridge Sergeant (upstairs) Darsov Garrison 100 GP (both choices) and access to buy Regen Shield Spell
OR Thorn Shield Spell
Both spells are upgrades for Shield Spell
+3 morality
OR
-4 morality

Reclaim The Farm Sergeant (base floor) Darsov Garrison 100 GP
+2 morality

Expel The Vagabonds James Combbelton Cemetery Access to buy Heal Spell
OR Drain Life Spell
+3 morality
OR
-4 morality

The Message Vagabond Combbelton Cemetery 100 GP
-3 morality

Under The Stairs [1] Danielle Valeshire Hidden House Learn Guided Strike Skill None

Flood Arkos [1] Simon Johns Arkos If Yes then 300 GP
If Never then 200 GP and 240 XP for boss kill
-3 morality
OR
+3 morality

Paimon Returns [2] Lillian Arkos 300 GP
500 XP for boss kill
+5 morality

Trouble At The Cathedral Julius Darsov Shire (After destroying third orb) 50 GP
+3 morality
OR
-4 morality

Master Arsonist [2] Old Hermit Shores of Upel (during the day) If Yes then 300 GP
If Never then 300 GP and 999 XP for boss kill
-5 morality
OR
+5 morality

Underworld Dreams [2] Michael Kastski 300 GP
1250 XP for boss kill
+4 morality

Skeleton Neighbor [2] Caroline Kastski 300 GP and access to Dove Spell
OR 400 GP and access to Fiend Spell
Both spells are upgrades for Familiar Spell
+4 morality
OR
-5 morality

Saving Wilfred [1] Sergeant Arkos Garrison 100 GP
+3 morality

Spy On The Cult [1] Sergeant Arkos Garrison 200 GP
Access to the hideout in Tohan Passage
+4 morality

Protect The Relic [2] Sergeant Kastski Garrison 200 GP
+4 morality

Gather Reinforcements [2] Captain Kastski Garrison 200 GP
+5 morality

Destroy The Cult Tancred Darsov Garrison 500 GP
+20 morality

Tohan Hideout [1] Phillipe Arkos Inn or outside if flooded Access to the hideout in Tohan Passage None

Silencing Of Hans [1] Worshipper Tohan Passage Hideout 150 GP
-4 morality
OR
+5 morality

First Summoning [1] Cultist High Priest Tohan Passage Hideout 200 GP
Transition to Evil Alcedor
Access to the hideout in Mount Kastka
-10 morality

Destroy The Relic [2] Worshipper Mount Kastska Hideout 300 GP

Kastski will be filled with evil

-7 morality

Second Summoning [2] Edgar Mount Kastska Hideout 450 GP
Access to the hideout in Kadjanto Peak
-10 morality

Kill Tancred [2] Worshipper Kadjanto Peak Hideout 350 GP
OR 200 GP without destroying the boat
-8 morality

Third Summoning [2] Cultist High Priest Kadjanto Peak Hideout 500 GP
Access to the hideout in Combbelton Cemetery
-10 morality

Battle Of Darsov [3] Robert Combbelton Cemetery Hideout Necronomicon
-20 morality

The Necronomicon ? ? Ultimate Ending None